Google DeepMind与Fenris Creations探索游戏中的长期AI研究
Google DeepMind表示,将与Fenris Creations合作,利用持续运行的虚拟世界研究AI的新能力。重点包括持续学习、长期记忆、跨较长时间跨度的规划,以及多智能体之间的协作与博弈。
Google DeepMind称,电子游戏在过去十五多年里一直是其人工智能研究的重要试验场。从Atari游戏到《星际争霸II》,受控但复杂的游戏环境帮助研究人员探索智能系统的学习与决策能力。SIMA项目则进一步研究了让智能体理解三维世界并按照自然语言执行任务的方法。
此次与Fenris Creations的研究合作,旨在把问题延伸到持续存在、包含真实人类互动特征的虚拟世界。研究方向包括让智能体在掌握新技能时减少遗忘、建立能够存储和调用大量信息的记忆系统,以及进行持续数周、数月甚至数年的长期规划。
双方还将关注多智能体环境中的合作、谈判、经济活动和涌现行为。现有信息将其描述为长期探索,并未宣布面向公众的产品、具体性能指标或上线时间。
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Exploring new frontiers of AI and games researchdeepmind.google · supportingFrom Atari to Go to StarCraft, games have driven some of the biggest breakthroughs in AI. Now, we’re partnering with game developers to prototype new gameplay experiences that push the frontiers of both gaming and AI. Since DeepMind’s foundation in 2010, the constrained yet rich worlds of games have played a critical role in understanding intelligence. They have driven some of our biggest AI breakthroughs, from mastering Atari to helping solve protein structure prediction - and they are still at the heart of what we do. Gaming is in GDM’s DNA. Demis Hassabis, one of Google DeepMind's founders, is himself a former game developer, as are many of us in the GDM team. Together, we have decades of hands-on experience in game development and a deep respect for the craft of making games. [...] ## From mastering games to understanding them Our earlier work demonstrated that AI could master any game given a clear objective and enough training. But the real world doesn't come with scores and r
GDC Vault - Machine Learning Summit: SIMA: Developing General AI Agents with Video Gamesgdcvault.com · supportingAlexandre and Piermaria present new research on SIMA (Scalable Instructable Multiworld Agent), an AI agent that follows natural-language instructions to perform tasks across diverse video game environments. Video games are a key proving ground for artificial intelligence (AI) systems. They offer rich learning environments, mirroring real-world complexities with responsive, real-time settings and dynamic objectives. From our early work with Atari games to AlphaStar, which achieved human-grandmaster level in StarCraft II, Google DeepMind has a long history in AI and games. SIMA represents a significant advancement, shifting focus from individual games to a general, instructable game-playing AI. This generalist agent for 3D virtual settings was trained in partnership with game developers [...] settings was trained in partnership with game developers across a diverse range of video games. This marks the first instance of an agent demonstrating comprehension of a broad spectrum of gaming wo
AI Research Breakthroughs Through Games and Simulation | Google DeepMind posted on the topic | LinkedInlinkedin.com · supportingGames have been an important testbed for our AI research for over 15 years. 🎮 From mastering Atari to reaching Grandmaster in StarCraft II, they have driven some of our biggest AI breakthroughs. Our work with SIMA taught agents how to understand 3D worlds, but learning to navigate real human dynamics takes a living, persistent universe. Through our research partnership with Fenris Creations, we’re exploring how to tackle open challenges in AI: 🔵 Continual learning to acquire new skills without forgetting past knowledge. 🔵 Deep memory systems that store and retrieve information far beyond today’s context windows. 🔵 Long-horizon planning over weeks, months, or years. 🔵 Multi-agent dynamics spanning cooperation, negotiation, economics, and emergent behaviors. [...] Games have been an important testbed for our AI research for over 15 years. 🎮 From mastering Atari to reaching Grandmaster in StarCraft II, they have driven some of our biggest AI breakthroughs. Our work with SIMA taught
Games have been an important testbed for our AI research fortechtwitter.com · supportingGames serve as uniquely effective testbeds for advancing AI capabilities like continual learning, deep memory systems, long-horizon planning,
Google DeepMind on X: "Games have been an important testbed for our AI research for over 15 years. 🎮 From mastering Atari to reaching Grandmaster in StarCraft II, they have driven some of our biggest AI breakthroughs. Our work with SIMA taught agents how to understand 3D worlds, but learning to … / Xx.com · supporting@GoogleDeepMind Google DeepMind @GoogleDeepMind [...] Games have been an important testbed for our AI research for over 15 years. 🎮 From mastering Atari to reaching Grandmaster in StarCraft II, they have driven some of our biggest AI breakthroughs. Our work with SIMA taught agents how to understand 3D worlds, but learning to navigate real human dynamics takes a living, persistent universe. Through our research partnership with @FenrisCreations, we’re exploring how to tackle open challenges in AI: 🔵 Continual learning to acquire new skills without forgetting past knowledge. 🔵 Deep memory systems that store and retrieve information far beyond today’s context windows. 🔵 Long-horizon planning over weeks, months, or years. 🔵 Multi-agent dynamics spanning cooperation, negotiation, economics, and emergent behaviors. Our long-term goal is to use [...] Games have been an important testbed for our AI research for over 15 years. 🎮 From mastering Atari to reaching Grandmaster in StarCraft
Nataniel Ruiz on X: "definitely some of the work that got me ...x.com · supportingGames have been an important testbed for our AI research for over 15 years. 🎮 From mastering Atari to reaching Grandmaster in StarCraft II,